Projects

Particle Scene Editor
Type Utility
Platform Windows (Native)
Begun December 2010
Completed December 2010

This is my final project for CS 384G. It's currently not much of an editor, but it offers a demo of what the underlying framework is capable of.

Particle Engine
Type Demo
Platform Web (Flash)
Begun October 2008
Completed May 2009

Various particle effects modeled in Flash 7. I may work on it occasionally, so consider its completion date a "last closed" date of sorts, though it's unlikely I'll work with it anytime soon.

WPL Expander
Type Utility
Platform Windows (Native)
Begun March 2007
Completed October 2007

This little executable takes a Windows Media Playlist and expands all the sub-playlists it contains recursively, then saves the new list to a file in the same directory as the one given, while maintaining relative pathing so it can be moved around with whatever folder it's in.

Quantum Phoenix
Type Game
Platform Web (Flash)
Begun April 2005
Completed June 30th, 2006
Genre Arcade Top-Down Shooter

An arcade space shooter based on the Phoenix game for the TI-83+ developed by Patrick Davidson.
Features 10 levels and 8 different weapons, as well as 3 different ships and a few (unlockable) secrets!

Pong Enhanced
Type Game
Platform Web (Flash)
Begun September 2004
Completed December 2004
Genre Arcade Pong

A classic-styled Pong game, featuring plenty of new features, including a 7-stage tournament mode and 2-player head-to-head. Also includes a variety of obstacles, ranging from moving walls to wormholes and Pac-Man!